
Nyx Assassin
Universal · Melee · Disabler, Nuker, Initiator, Escape
Health
494
Mana
327
Damage
26-30
Armor
4
Attack range
150
Str
17 +2.7
Agi
18 +2.9
Int
21 +2.6
Deep in the Archive of Ultimyr, shelved between scholarly treatises on dragon cladistics and books of untranslatable spells, there is an ancient tome of entomological curiosities. Compiled by scholars, the book describes the telepathic talents of the zealot scarab, a strange species of social insect with abilities unique to all the seven planes. Unlike most grubs of his colony, Nyx Assassin did not arise from metamorphosis with the plodding thoughts and blunted appendages common to the worker caste of his kind. For his was a special transformation, guided by the grace of Nyx. He was the chosen one, selected from the many and anointed with an extract of the queen goddess herself. Not all survive the dark blessing of the queen's chamber, but he emerged with a penetrating mind, and dagger-like claws--his razor sharp mandibles raking the air while his thoughts projected directly into the minds of those around him. Of all zealot scarabs, he alone was selected for the highest calling. After his metamorphosis, he was reborn, by grace of Nyx, with abilities which shaped him for one thing and one thing only: to kill in the name of his goddess.
Abilities
Impale
Point target
Rock spikes burst from the earth along a straight path. Enemy units take damage, then are hurled into the air and stunned.
- The spikes move at 1600 units per second, over 750 range.
- Impale cannot be blocked by Linken's Sphere.
All zealot scarabs possess intimate knowledge of underground pathways, using them to their advantage.
Talents
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