Axe

Axe

Strength · Melee · Initiator, Durable, Disabler, Carry

Health

670

Mana

291

Damage

56-60

Armor

3

Attack range

150

Str

25 +2.7

Agi

18 +1.7

Int

18 +1.6

As a grunt in the Army of Red Mist, Mogul Khan set his sights on the rank of Red Mist General. In battle after battle he proved his worth through gory deed. His rise through the ranks was helped by the fact that he never hesitated to decapitate a superior. Through the seven year Campaign of the Thousand Tarns, he distinguished himself in glorious carnage, his star of fame shining ever brighter, while the number of comrades in arms steadily dwindled. On the night of ultimate victory, Axe declared himself the new Red Mist General, and took on the ultimate title of 'Axe.' But his troops now numbered zero. Of course, many had died in battle, but a significant number had also fallen to Axe's blade. Needless to say, most soldiers now shun his leadership. But this matters not a whit to Axe, who knows that a one-man army is by far the best.

Abilities

Berserker's Call

No target

Axe taunts nearby enemy units, forcing them to attack him while he gains bonus armor during the duration.

Cooldown 18 / 16 / 14 / 12Mana 90 / 100 / 110 / 120Range 0

Aghanim's Shard: Berserker's Call applies Battle Hunger to affected units.

Mogul Khan's warcry taunts opponents into engaging in an unconquerable battle with the Axe.

Talents

+ Culling Blade Damage25+ Berserker's Call AoE
+ Counter Helix Damage20+15 Strength
+ Berserker's Call Armor15+ Battle Hunger Damage Per Second
+% Movement Speed per active Battle Hunger10+s Culling Blade Kill Buff Bonus Duration

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