
Witch Doctor
Intelligence · Ranged · Support, Nuker, Disabler
Health
560
Mana
339
Damage
48-58
Armor
2.17
Attack range
550
Str
20 +2.1
Agi
13 +1.4
Int
22 +3.1
A wiry silhouette hitches forward--uneven of feature and limb, bizarre of gait, relentlessly criss-crossing the battlefield in search of that vital weak point where his talents can do most good, and most harm. Whether broken or mismade it is not clear, but still, none can doubt the power carried in his twisted physique. A long staff thumps the earth as Zharvakko the Witch Doctor advances, deploying a terrifying arsenal of fetishes, hexes and spells. It is a body of magical knowledge learned and perfected over several lifetimes in the island highlands of Arktura, now wielded with precision accuracy against his enemies. Zharvakko can be your best friend or your worst enemy--healing allies and laying waste to all who oppose him.
Abilities
Paralyzing Cask
Unit target
Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Damage increases each bounce.
- Targets can be hit multiple times, as long as another unit is struck in between the bounces.
The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.
Talents
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