Slark

Slark

Agility · Melee · Carry, Escape, Disabler, Nuker

Health

560

Mana

267

Damage

58-64

Armor

3.5

Attack range

150

Str

20 +2.1

Agi

21 +1.5

Int

16 +1.9

Little known to the inhabitants of the dry world, Dark Reef is a sunken prison where the worst of the sea-bred are sent for crimes against their fellows. It is a razor barbed warren full of murderous slithereen, treacherous Deep Ones, sociopathic meranths. In this dim labyrinth, patrolled by eels and guarded by enormous anemones, only the vicious survive. Pitched into Dark Reef for crimes unknown, Slark spent half a lifetime without kin or kindness, trusting no one, surviving through a combination of stealth and ruthlessness, keeping his thoughts and his plans to himself. When the infamous Dark Reef Dozen plotted their ill-fated breakout, they kept their plans a perfect secret, murdering anyone who could have put the pieces together--but somehow Slark discovered their scheme and made a place for himself in it. Ten of the Dozen died in the escape attempt, and two were captured, hauled back to Dark Reef, then executed for the entertainment of their fellow inmates. But Slark, the unsung thirteenth, used the commotion as cover and slipped away, never to be caught. Now a furtive resident of the carnivorous mangrove scrub that grips the southern reach of Shadeshore, Slark remains the only successful escapee from Dark Reef.

Abilities

Dark Pact

No target

After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes 30% of the damage. DISPEL TYPE: Strong Dispel

Cooldown 9 / 8 / 7 / 6Mana 65Range 0
  • 1.5 seconds after cast, a series of 10 pulses separated by 0.1 seconds deal the damage.
  • Each pulse also removes debuffs from Slark.
  • You can't kill yourself with this skill.
  • The pulses stop if Slark dies.

Slithereen are capable of quickly regrowing appendages, in case of critical injury, to save their own lives.

Talents

+ Agility gain/stolen per Essence Shift Stack25+s Shadow Dance Duration
+ Shadow Dance Attack Speed20+s Essence Shift Duration
+ Shadow Dance Regen15+ Dark Pact Damage
+s Pounce Leash10-s Dark Pact Cooldown

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