
Spectre
Agility · Melee · Carry, Durable, Escape
Health
604
Mana
267
Damage
52-56
Armor
4.83
Attack range
150
Str
22 +2.3
Agi
29 +2.3
Int
16 +1.7
Just as higher states of energy seek a lower level, the Spectre known as Mercurial is a being of intense and violent energy who finds herself irresistibly drawn to scenes of strife as they unfold in the physical world. While her normal spectral state transcends sensory limitations, each time she takes on a physical manifestation, she is stricken by a loss of self--though not of purpose. In the clash of combat, her identity shatters and reconfigures, and she begins to regain awareness. She grasps that she is Mercurial the Spectre--and that all of her Haunts are but shadows of the one true Spectre. Focus comes in the struggle for survival; her true mind reasserts itself; until in the final moments of victory or defeat, she transcends matter and is restored once more to her eternal form.
Abilities
Spectral Dagger
Unit target
Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre moves faster and phases through otherwise impassable terrain.
- There is a 1 second grace period after leaving the path where no collision is preserved.
- Does not trigger spell block or spell reflect.
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Talents
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