
Muerta
Intelligence · Ranged · Carry, Nuker, Disabler
Health
538
Mana
351
Damage
47-55
Armor
3.5
Attack range
575
Str
19 +2
Agi
21 +2.7
Int
23 +3.6
There are as many stories about Muerta as there are graves in the Carrion Fields of Gorm. Some tell their children ghost stories of a young peasant girl returned from the dead to punish the bandits who killed her family. Others, drunk in dark taverns, slur conspiracy theories about kidnappings and phantom guilds of killers. One constant bleeds through every tale: of a woman so consumed by hate for those who killed her that she refused to die. And of Death, so impressed by whatever hate-filled engine that drove this woman that he gave her Mercy and Grace — twin ethereal pistols — and made her his second in command. Now she hunts down wayward souls whose last grains have tumbled from their hourglass, and drags them kicking and screaming to their eternal reward.
Abilities
Dead Shot
Unit target
Muerta fires a ghostly trickshot at an enemy unit or tree. When the bullet strikes, it damages and briefly slows, then ricochets in the targeted direction. The ricochet damages all units that it passes through, stopping when it hits a hero. Heroes hit by the ricochet are feared away from the impact.
- Feared enemies are phased and unslowable.
- The ricochet will travel 1.5x Dead Shot's cast range.
- Can ricochet off of magic immune targets.
Aghanim's Scepter: Dead Shot damage is increased. Dead Shot expands after it ricochets and pierces through enemy heroes as it fears them.
A steady gunhand and an eternity of practice produce trickshots that defy the mortal mind.
Talents
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